P R O J E C T S

 
     

Terrain Generation ::

 
 
  Generating artificial terrain is a very old problem in the realm of computer graphics and simulation. Our research interest for terrain generation focuses on generation of terrain with mixed geographic features and generation of parametrically controlled terrain.

 
     

Plant Modeling ::

 
 
  Modeling and rendering of artificial plant is one of the most challenging fields of computer graphics. There is still a lot of unexplored area here. In our Plant Modeling project, we experiment with different plant modeling techniques as well some of our own techniques. The fractal model of plants draw most of our interest.

 
     

Game Development ::

 
 
  Game Development is one of our prime interest fields. Our interest in game developmen includes both software, like game engines, and specialized hardware like joysticks and other human interaction devices for games. We are always working on deploying the skills gained from other projects and research works into this project.

 
     

Map Making ::

 
 
  Though a little out of focus from mainstream research of computer graphics, the usefulness of map making technology inspired us to put our efforts into it. Our work with map making focuses on generating maps of road netowrks from traversal data.